£model > geometry generation ͼÐÎ 1 Prepare ×¼±¸ 1.1
Tool setup
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Define object
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1
Flange ÉèÑ¡¶¨ÔªËØÎªFlange·±ß Delete ɾ³ýÑ¡¶¨ÔªËØ Display partÏÔʾPartÔªËØ
Display BinderÏÔʾBinder£¨Ñ¹ÁÏÃæ£© Display FlangeÏÔʾFlange·±ßÔªËØ Display DeleteÏÔʾɾ³ýÔªËØ
Reset ÖØÉèÔªËØ 1.3
Part bondary
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Outer trim
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Inner trim
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Symmetry /double ¶Ô³Æ 1.7
Apply
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2
2
fillet µ¹½Ç
2.1check radius ¼ì²é°ë¾¶ check ¼ì²é ok ºÏ¸ñ 2.2global fillet radius È«¾Öµ¹½Ç°ë¾¶ 2.3display ÏÔʾ
fillet geometry µ¹½ÇÐÎ×´ edged geometry δµ¹½ÇÐÎ×´2.4 add line Ôö¼Óµ¹½ÇÏß
3
3
tip ·½Ïò
3.1total tipping of part
average normal ƽ¾ù´¹Ö± £»min draw depth ×îСÀÑÓÉî¶È ×îС°ÎÄ£½Ç£»screen axes ÆÁÄ»Ö᣻set draw dir ÉèÀÑÓ£» refererence ²Î¿¼£»reset ÖØÉ裻import ÊäÈ룻export Êä³ö3.2 increamental tipping/moving of part
about x-axis ; y-axis; z-axis¶¨ÒåÖá·½Ïò
4